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	<title>Comments on: RescueSim &#8211; Virtual Fire Team Traning</title>
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	<link>http://gcaptain.com/rescuesim-virtual-fire-team-traning/?866</link>
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		<title>By: texino</title>
		<link>http://gcaptain.com/rescuesim-virtual-fire-team-traning/?866#comment-20923</link>
		<dc:creator>texino</dc:creator>
		<pubDate>Sun, 05 Oct 2008 18:29:54 +0000</pubDate>
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		<description>I have used Ship Sim 2008 and and while the physics seem pretty realistic for the larger craft, whenever you are tasked to drop a pilot or effect a rescue in any open sea situation, the waves throw the boat around in a very unrealistic manner even though the sea state is supposed to be 2-3 meters. The best scenarios at sea involve the large tugs and anchor handling vessels.  Also the &quot;Tow Boat&quot; pushing a 6 barge lash up into place requires a lot of pre planing to keep from crashing into things.  There are enough missions to interest a user plus you can make up your own.  I think that a real mariner would find some of the scenarios challenging i.e. using two tugs to move a drilling platform out to sea. (you must jump back and forth between the virtual bridge of each boat)  I think a demo is available.  It only runs on PC.</description>
		<content:encoded><![CDATA[<p>I have used Ship Sim 2008 and and while the physics seem pretty realistic for the larger craft, whenever you are tasked to drop a pilot or effect a rescue in any open sea situation, the waves throw the boat around in a very unrealistic manner even though the sea state is supposed to be 2-3 meters. The best scenarios at sea involve the large tugs and anchor handling vessels.  Also the &#8220;Tow Boat&#8221; pushing a 6 barge lash up into place requires a lot of pre planing to keep from crashing into things.  There are enough missions to interest a user plus you can make up your own.  I think that a real mariner would find some of the scenarios challenging i.e. using two tugs to move a drilling platform out to sea. (you must jump back and forth between the virtual bridge of each boat)  I think a demo is available.  It only runs on PC.</p>
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		<title>By: texino</title>
		<link>http://gcaptain.com/rescuesim-virtual-fire-team-traning/?866#comment-14202</link>
		<dc:creator>texino</dc:creator>
		<pubDate>Sun, 05 Oct 2008 11:29:54 +0000</pubDate>
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		<description>I have used Ship Sim 2008 and and while the physics seem pretty realistic for the larger craft, whenever you are tasked to drop a pilot or effect a rescue in any open sea situation, the waves throw the boat around in a very unrealistic manner even though the sea state is supposed to be 2-3 meters. The best scenarios at sea involve the large tugs and anchor handling vessels.  Also the &quot;Tow Boat&quot; pushing a 6 barge lash up into place requires a lot of pre planing to keep from crashing into things.  There are enough missions to interest a user plus you can make up your own.  I think that a real mariner would find some of the scenarios challenging i.e. using two tugs to move a drilling platform out to sea. (you must jump back and forth between the virtual bridge of each boat)  I think a demo is available.  It only runs on PC.</description>
		<content:encoded><![CDATA[<p>I have used Ship Sim 2008 and and while the physics seem pretty realistic for the larger craft, whenever you are tasked to drop a pilot or effect a rescue in any open sea situation, the waves throw the boat around in a very unrealistic manner even though the sea state is supposed to be 2-3 meters. The best scenarios at sea involve the large tugs and anchor handling vessels.  Also the &#8220;Tow Boat&#8221; pushing a 6 barge lash up into place requires a lot of pre planing to keep from crashing into things.  There are enough missions to interest a user plus you can make up your own.  I think that a real mariner would find some of the scenarios challenging i.e. using two tugs to move a drilling platform out to sea. (you must jump back and forth between the virtual bridge of each boat)  I think a demo is available.  It only runs on PC.</p>
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		<title>By: Bob Couttie</title>
		<link>http://gcaptain.com/rescuesim-virtual-fire-team-traning/?866#comment-5407</link>
		<dc:creator>Bob Couttie</dc:creator>
		<pubDate>Thu, 13 Dec 2007 01:54:23 +0000</pubDate>
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		<description>My favourite is Virtual Sailor, http://www.hangsim.com/vs/,  which I not only use for fun but also to make up storyboards for my video work, as well as simulator for maritime accidents.</description>
		<content:encoded><![CDATA[<p>My favourite is Virtual Sailor, <a href="http://www.hangsim.com/vs/" rel="nofollow">http://www.hangsim.com/vs/</a>,  which I not only use for fun but also to make up storyboards for my video work, as well as simulator for maritime accidents.</p>
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		<title>By: Bob Couttie</title>
		<link>http://gcaptain.com/rescuesim-virtual-fire-team-traning/?866#comment-12975</link>
		<dc:creator>Bob Couttie</dc:creator>
		<pubDate>Wed, 12 Dec 2007 22:54:23 +0000</pubDate>
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		<description>My favourite is Virtual Sailor, &lt;a href=&quot;http://www.hangsim.com/vs/&quot;&gt;http://www.hangsim.com/vs/&lt;/a&gt;,  which I not only use for fun but also to make up storyboards for my video work, as well as simulator for maritime accidents.</description>
		<content:encoded><![CDATA[<p>My favourite is Virtual Sailor, <a href="http://www.hangsim.com/vs/">http://www.hangsim.com/vs/</a>,  which I not only use for fun but also to make up storyboards for my video work, as well as simulator for maritime accidents.</p>
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